CAD model view
Resident Evil Badge
This build is set up as a convention-ready badge prop with crisp raised details, a readable silhouette, and enough thickness to survive regular handling. It can also double as a coaster for cups. The geometry is being tuned for clean face details on an FDM printer, with relief depths that make metallic paint, washes, and color-fill work easier in post-processing.
Because it is a compact part, it is also a strong test piece for dialing in finish quality before moving into larger prop and wearable builds. It shows the same CAD-first approach used elsewhere on the site: parametric modeling, print-aware detailing, and practical decisions about how a part will actually be used.
- Design focus Sharp relief, balanced proportions, and details that stay legible after primer and paint.
- Print plan Sized for reliable FDM output with minimal support cleanup and consistent edge definition.
- Finish options Raw print, primer-ready prep, or metallic paint with recessed detail wash.
- Use case Display piece, convention accessory, or a polished proof-of-concept for future franchise-inspired builds.
Need a badge, insignia, or other small-format prop? This is the kind of project that can move from idea to printable CAD quickly.