Cosplay Props
Screen-accurate. Battle-tested. Precision-designed.
CAD-Grade Props for the Convention Floor
The same precision engineering that goes into functional dive gear goes into every prop I build. Whether it's a blaster from a galaxy far, far away or a gauntlet straight from the forge, each piece starts as a fully parametric SolidWorks model — designed for real-world fit, printability, and durability.
No guesswork. No sloppy tolerances. Just clean geometry that holds together when it counts — under convention lighting and held in a stranger's hands.
What I Can Build
Prop Weapons & Replicas
Blasters, swords, wands, staffs — modeled from reference images or your own concept art to be as close to screen-accurate as possible.
Armor & Wearables
Chest plates, gauntlets, pauldrons, and helmets designed with real body geometry in mind so they actually fit and stay on.
Mechanical Details
Hinges, sliding panels, articulating fingers — functional mechanisms that make a prop go from "costume piece" to showstopper.
Custom One-Off Pieces
If it doesn't exist and you can describe it, I can model it. Bring a sketch, a reference photo, or just an idea.
The Hardware
Every prop is designed in SolidWorks and printed in-house. No outsourcing — I run the machines myself, so I know what the design has to do to print well.
Snapmaker U1
4-Color / Multi-Material- Colors Up to 4 simultaneous filament colors
- Best for Props with painted-in detail, insignia, dual-tone armor pieces
- Build Volume 270 × 270 × 270 mm
- Materials PLA, PLA+, PETG, TPU (≥90A), PVA (Support)
- Engineering Materials ASA, ABS, PA (Nylon), PA-CF, PET, PA-GF, PC
- Advantage Color printed directly — no masking or hand-painting needed for multi-color designs
Pricing
Cosplay pricing has moved to its own page. These rates are for custom CAD model creation; printing/materials are quoted separately.
Request a Cosplay Prop Quote
The quote form now has its own page for a cleaner workflow.